"Finally, some sci-fi mumbo jumbo!"
Sam Stone[src]
 

The XL2 Lasergun (Laser Cannon in Serious Sam's Bogus Detour) is an experimental energy weapon that was created via reverse engineered energy weapons that are used by Mental's bio-mechanoids.

Overview[edit | edit source]

The XL2 is an energy weapon that is still in experimental phase, but has so far proven to be a very reliable weapon for various purposes. Four barrels fire in succession in a box pattern; two lasers are fired on the left side, then two lasers are quickly fired on the right side (in Serious Sam's Bogus Detour, two lasers are fired on each side; the first beam is fired from the right, then the other beam on the left), this allows the weapon to deliver "slowlight" energy pulses with an extremely high rate of fire for a long period of time without overheating.

As the weapon is made entirely out of titanium, it is both very light and immune to usual overheating problems, thus making it an excellent energy weapon. An anti-recoil mechanism completely removes the small kickback caused by ordinary "slowlight" launchers making this weapon very precise and easy to use. Its quad firing barrels automatically compensate for recoil and the weapon's pure titanium frame makes it impervious to overheating and extremely light.

The lasers fired by the lasergun are projectiles, so it takes time for them to reach a target.

Alternate firing mode[edit | edit source]

The XL2's alternate fire mode.

From footage seen in the Serious Sam 4 Developer Gameplay Update video, the lasergun has an alternate firing mode; it will fire a continous energy beam from the center of the weapon, which can deal rapid damage to targets, even tough enemies like Major Bio-mechanoids.[1]

Occurrence[edit | edit source]

In Serious Sam: The First Encounter, the lasergun is first obtained in Dunes.

In Serious Sam: The Second Encounter, the lasergun is first obtained in The Pit in the Mayan era, the Courtyards of Gilgamesh in the Babylon era, and Land of the Damned in the Medieval era.

In Serious Sam 3: BFE, it is worth noting that unlike previous games, the lasergun appears exclusively as a secret weapon, and not a regular weapon the player would normally find without secrets. It's because of this, its ammunition is also limited by how many secret electricity cells, or spare secret laserguns the player comes upon (but if you conserve its ammo and pick up all secrets that relate to it, you can reach its maximum ammo capacity part way through The Guardian of Time).

In the Jewel of the Nile DLC, Sam first obtains the lasergun inside a Sirian chamber within the tomb of Isis in Gathering of the Gods. Unlike the main campaign, ammo for the lasergun is far more abundant and appears along with other types of ammunition.

Tactics[edit | edit source]

Serious Sam 1[edit | edit source]

  • The lasergun is a great alternate weapon to the XM214-A Minigun, as it deals a similar amount of damage.
  • The lasergun is a great weapon for taking out hordes of Kleers. The beams fired by the weapon do great damage against a Kleer, and its rate of fire is fast enough to quickly do a lot of damage on a horde of them.
  • It is also useful against slow or stationary enemies at any range, such as Major Bio-mechanoids, Zumb'uls and Fiendian Reptiloid Demons. Slow enemies are very easy to predict, making it easy to land shots on them.
  • Because it takes time for the lasers to reach a target, the lasergun is not very effective against fast enemies at long range, such as Scythian Witch Harpies. The player will very likely waste cells trying to kill them while it would be far easier to switch to another weapon which would use less ammo to kill the same enemies.
  • One or two lasers are enough to destroy a Fiendian Reptiloid Demon's fireballs.
  • The lasergun is best used when being attacked by a wide variety of enemies and rushing enemies have already approached to their attack range.
  • Compared to the minigun, aiming should be done slightly upwards as otherwise lasers can hit hilltops and tops of ledges instead.
  • While the weapon fires quickly, it's still important to lead targets as not to waste cells due to the lasergun's projectile nature.

Serious Sam 3: BFE[edit | edit source]

  • Remember that in Serious Sam 3, both the weapon and ammunition for the XL2 can only be found in secrets during the campaign, so it is recommended to use the weapon against tough enemies, confrontation of hordes of weak enemies (such as Kleers or Beheaded Rocketeers), or as a last resort.
  • The lasergun is useful against slow or stationary enemies at any range, such as Major Bio-mechanoids, Scrapjacks and Adult Arachnoids. Slow enemies are very easy to predict, making it easy to land shots on them.

Serious Sam's Bogus Detour[edit | edit source]

  • The laser cannon is a strong weapon against large groups of Gnaars, Kleers, Beheaded Kamikazes, Orc Captains, Sirian Werebulls, and [, though it is best not to the use the weapon too frequently, as this will use up ammunition.
  • With the Overcharged Laser upgrade, the laser cannon is a much more efficient weapon against groups of small to medium-sized enemies, as the beams can eliminate them all quickly.

Behind the scenes[edit | edit source]

  • The lasergun does not appear in Test 1 or Test 2, but its ammo model can be found in both. In Test 2, the XL2 has a different texture, the ammo and sounds appear in Test 2, and they are the same as in The Second Encounter.

Upgrades[edit | edit source]

Overcharged Laser.png Overcharged Laser
Your Laser Cannon projectiles will explode upon impact dealing splash damage in a small radius.

Related achievements[edit | edit source]

Serious Sam HD: The Second Encounter[edit | edit source]

Space marine.jpg Space Marine
Kill 1000 enemies with the Laser gun.

Serious Sam VR: The Second Encounter[edit | edit source]

Space Marine SSVRTSE.jpg Space Marine
Kill 200 enemies with the Laser gun.

Serious Sam Fusion[edit | edit source]

Space Marine.jpg Space Marine
Kill 200 enemies with the Laser gun.

Trivia[edit | edit source]

  • The lasergun sound in The First Encounter is different than the sound from The Second Encounter. In The First Encounter, the lasergun sounded like the laser cannons on a TIE Fighter from Star Wars. Subsequent releases of the game have replaced the TIE laser sound effect.
  • The lasergun's model in Serious Sam 3 was originally the one in Serious Sam HD.

Gallery[edit | edit source]

Serious Sam 1[edit | edit source]

Pre-release[edit | edit source]

Retail[edit | edit source]

Serious Sam 3: BFE[edit | edit source]

Serious Sam's Bogus Detour[edit | edit source]

List of appearances[edit | edit source]

References[edit | edit source]

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