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"Tropical Bluffs" is the second secret level and seventh overall level of the Bright Island campaign in Serious Sam Classics: Revolution.
Plot[]
Sam, messing with the portal controls of the Astral Engine, has caused the target destination to shift towards this strange tropical area of the Bright Island, where NETRICSA gets unusual elemental readings. While certainly an aesthetic improvement over the damp swamp, Sam has to get to the volcano summit as quickly as possible. The elemental energies have affected Mental's troops present here and made many of them more dangerous, so Sam certainly hasn't made things any easier for himself.
Secrets[]
- Once you are past the first long lift over the ocean, a very long path along the mountainside stretches before you. Look down the left side of the cliff and you will see some platforms with teleporters on them. The middle one, right beneath the Ammo Pack, has an Extra Large Health and Extra Large Armor on it. Oddly enough jumping down here usually does no fall damage. Picking up either item will spawn a Dominant Bio-mechanoid, so get ready to dodge its deadly cannonballs.
Related achievements[]
Serious Sam Classics: Revolution[]
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Find Bright Island's second secret level. |
Trivia[]
- While it doesn't count as a secret, there is an Extra Large Health hidden around the corner to the left before you go over the first rope bridge.
- The music in this level is reused from the Serious Sam: Xbox version of "Valley of the Jaguar".
- The fire and ice modifiers found on several enemies in this level can also be placed in any level on I Am Ugh-Zan difficulty.
- "Tropical Bluffs" was based off an earlier map from the Serious Sam Early Build, specifically off the map "Tropic Planet".
- This level and "Crystal Cove" are the only levels in the Bright Island campaign without any broken spawners whatsoever, making it possible to achieve 100% kills on them.