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Serious Sam Fusion is a video game compilation of six games: Serious Sam HD: The First Encounter, Serious Sam HD: The Second Encounter, Serious Sam 3: BFESerious Sam VR: The First Encounter, Serious Sam VR: The Second Encounter, and Serious Sam 3 VR: BFE. Currently, the game is in the beta stage, but is free to owners of any of the original games.

Overview[]

Serious Sam Fusion is a central hub for Serious Sam games that enables integration of new engine features, patches, and upgrades. Many new features have been included. There is now splitscreen support, proper multi monitor support, and a new “light-weight” save system that allows the user to save their progress much faster.[1]

Perhaps the biggest benefit of using Fusion is experienced in multiplayer, as the compilation lets people play cross-platform on Windows, Steam OS, Mac, and Linux. This allows players and VR players to play the same games together. There is full support for all controllers including Steam controllers, PS4 gamepads, Xbox One controllers and all older DInput joysticks.

Serious Sam Fusion features Tobii Eye Tracking[2] technology, which enables players to use Aim at Gaze to target enemies by aiming with their eyesight. Features like Extended View and Clean UI make gameplay more immersive and allow the player to seamlessly experience the spectacular landscapes, without modifying traditional controls. Compatible eye tracking devices include: Tobii Eye Tracker 4C, Alienware 17 Notebook, Acer Predator Notebook 21 X, MSI GT72 Notebook, and Acer Predator Monitors Z301CT, Z271T, and XB271HUT.

Changes/features[]

Many changes and tweaks are included in Serious Sam Fusion, as well as some new features, such as:

  • Support for SteamOS, Linux and OSX platforms.
  • New achievements.
  • 64-bit executables.
  • Borderless window support.
  • Multithreaded rendering.
  • Customizable sound outputs.
  • Texture streaming in all games.
  • Much better modding support with customizable weapons and items, improved scripting (including better support for scripting networked games).
  • A new improved physics engine with better handling of character movement.

Changes in Serious Sam HD and Serious Sam VR[]

  • New achievements.
  • Gnaars have been given new models and running animations.
  • The Schofield .45s now have to be manually reloaded after switching weapons.
  • An HD remake of the opening intro from Serious Sam: The Second Encounter has been added to Serious Sam HD: The Second Encounter.
  • The Sirian ship that launches at the ending cutscene of The Grand Cathedral now takes off faster.
  • New player footstep sounds.
  • Proper 3D audio using a proprietary sound-mixer (the same approach as used in the old classic games). 
  • Blood now appears on the player's weapons when they gib an enemy at close range, just like in Serious Sam 3: BFE.
  • Buttons and switches glow and flash yellow like they do in Serious Sam 3.
  • Fire no longer surrounds the screen when Serious Damage is active.
  • Unused NETRICSA descriptions have been added.
  • The player can no longer carry Serious Bombs across timelines after entering a new era.
  • NETRICSA now gives descriptions for the Rotating Cannon and Static Cannon.
  • A new multiplayer map: Elephant Temple.

Changes in Serious Sam 3: BFE[]

Changes to soundtrack[]

All of Serious Sam: Xbox-exclusive music tracks make a return in survival and multiplayer maps:

  • Survival mode:
    • The music for Death from Above has been replaced with a mix of the two music tracks of Temple of Gilgamesh.
    • The music for Deep Hole has been replaced with a mix of the two music tracks of The Citadel.
  • Deathmatch, Team Deathmatch, Insta-Kill, Last Man Standing, Team Last Man Standing and My Burden modes:
    • The music for Hoodlum's Backyard and Horus Web has been replaced with a mix of the two music tracks of Luxor.
    • The music for Brkeen Chevap has been replaced with a mix of the two music tracks of Catacombs.
    • The music for the Fusion-exclusive map Elephant Temple is a mix of the music tracks of Tower of Babel.
    • The music for Fronto has been replaced with a mix of the two music tracks of The Citadel.
    • The music for Jump Over has been replaced with a mix of the two music tracks of Inner Sanctum.
    • The music for Medieval Rage has been replaced with the music track of Corridor of Death.
    • The music for Sun Palace has been replaced with a mix of the two music tracks of Gates of Persepolis.
  • Capture the Flag mode:
    • The music for Ashes to Ashes has been replaced with a mix of the two music tracks of Lava Caves. Previously, the map only used the "attack" track.
    • The music for Forest Run has been replaced with a mix of the two music tracks of Valley of the Jaguar.

Achievements[]

Main article: Serious Sam Fusion Achievements

Reception[]

Serious Sam Fusion scored positive reviews. GameGrin gave the game an 8 out of 10, saying "Serious Sam Fusion" successfully brings the series up to date and in a unified interface. A great way to revisit Sam’s adventures and experience them in the best possible light."[3]

References[]

External links[]

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