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"You ought to be more careful, you'll put an eye out!"
Sam after ripping out a Gnaar's eyeball.[src]
 

The Gnaar is a common enemy that has appeared in every Serious Sam game except for Serious Sam Advance.

OverviewEdit

Gnaars are a race of bipedal omnivorous mammals originating from the planet Sirius. They are not very intelligent or organized, but were trained by Mental to attack opposing forces.
Gnaar in-game

The Gnaar in Serious Sam 3: BFE, with a much different appearance than its Serious Sam 1 counterparts.

The female Gnaar is larger and much more aggressive than its male counterpart and is recognized by its brown/grey coloring. Males, which are smaller and purple, are not as fast or powerful. Both genders feature a single large eye centered in the middle of their torso, just above the large gaping mouth that contains several rows of sharp teeth.

In Serious Sam 3: BFE, the Gnaar's design is a lot different than their classic counterparts, and move around on all fours in a similar manner to apes by using their large upper arms and hands as a second set of legs, giving them a very good speed, even if it appears clumsy.

In the Serious Sam Fusion 2017 version of Serious Sam HD, Gnaars have been given updated running animations, as well as a slight change in appearance.

In Serious Sam's Bogus Detour, two other Gnaar varieties exist; the Elite Gnaar and Infected Gnaar. These variants are much tougher than their normal counterparts, and often require different tactics.

In Serious Sam: Double D: XXL, Armored variants of Gnaars exist. Their armor will bounce off bullets and projectiles such as lasers. However, they still can be damaged with things like flames from the 0-4377 Flamethrower or attacks from behind.

Gnaars use the same design as the Serious Sam 3: BFE version of the Gnaar in I Hate Running Backwards, though the Maxed Out Gnaar has a more purple coloration which is similar to that of the Serious Sam 1 male Gnaar.

OccurrenceEdit

In Serious Sam: The First Encounter, Gnaars are common enemies, with males appearing more frequently in the early levels than females. In Serious Sam: The Second Encounter, males are more uncommon, and female Gnaars appear more often. Gnaars in this installment move around with their two legs just like humanoids. Some species of Gnaars have the ability to retract all their limbs and levitate. Also, a few Gnaars have the ability to be nearly-invisible. Nearly-invisible Gnaars are more common on Serious difficulty.

In Serious Sam 3: BFE, Gnaars are first seen in the first level of the game. Sam first encounters one on a rooftop of a building after falling out of his helicopter, and proceeds to rip its eye out. Throughout the level, more Gnaars appear, either as individuals or in small groups. Later on during the campaign, Gnaars appear more frequently, where they are usually accompanied by tougher enemies, though they are absent in The Guardian of Time, the final level of the game, and instead are replaced by stronger forces.

Behavior and skillsEdit

Being omnivores, Gnaars will devour any organic content they can get to, including garbage and decomposing corpses, which has resulted in their mouths smelling of an unpleasant odor. They have one large eye, which serves as a weak point that, if removed, will render the Gnaar incapacitated. Their mouths are useless as a weapon, as they are unable to bite effectively. Instead, they rely on their oversized hands as a form of attack. Gnaars have strong, muscular arms, which they use to deal slashes to the target. These claws are not very powerful, though, but are still strong enough to tear down brick walls. As floating Gnaars have no limbs, they can only bite the target.

A walking Gnaar's attack consists only of throwing punches at its target. This attack is slow, easy to avoid, and one of the weakest attacks in the games. A levitating Gnaar's attack consists only of biting, which is functionally identical to the walking Gnaar's punches.

In most Serious Sam games, the Gnaar will flinch for a brief moment after taking sufficient damage, then continue pursuing the player afterwards.

While regular Gnaars and their tier 1 variants use melee attacks, the Maxed Out Gnaar has a chance to spawn with a rocket on its back. These Gnaars will fly in a straight line at the player from the bottom of the screen. They relatively easy to avoid, provided that the player strafes in the opposite direction before the rocket Gnaar hits.

TacticsEdit

Serious Sam 1Edit

  • While an individual Gnaar is relatively easy to dispatch, Gnaars often attack in groups.
  • The Gnaar can be easily dispatched with the Military Knife, P-LAH Chainsaw, and Double Barrel Coach Gun at close range. The male Gnaar can be killed with one shotgun blast from the 12 Gauge Pump-Action Shotgun, but two shells are required for the female Gnaar.
  • Levitating Gnaars are more dangerous in the HD and Fusion versions as their attacks can damage the player if they are simply backing away.
  • Care should be taken with levitating Gnaars as they can appear from any direction and attack without warning. Their telltale grunts and growls are a sign of their presence.
  • With other enemies, Gnaars are a low-priority target. Their attacks do not do much damage and can be easily dodged.

Serious Sam 3: BFEEdit

  • The Gnaar can be killed with a Melee Grab when it is not throwing a punch. Sam will grab the Gnaar and rip out its eyeball. The eyeball can then be thrown as a weapon to inflict minor damage, or dropped on the ground. The melee grab requires a couple of seconds, making it impractical for groups.
  • To save ammunition, groups of Gnaars can be taken out with the Sirian Mutilator.
  • Against groups, the Sledgehammer is an ideal weapon, as it can kill multiple of them in one hit. Normally moving back and forth while swinging the Sledgehammer suffices and is faster than the coach gun.
  • With other enemies, Gnaars are rather low-priority targets as they don't do much damage and can be dodged fairly easily. The exception is if they block more dangerous enemies like Beheaded Kamikazes and Kleer Skeletons, in which case they can become medium or even high-priority targets.
  • Gnaars cannot hit a constantly retreating player.
  • The 12 Gauge Pump-Action Shotgun or M29 Infantry Assault Rifle can dispatch several Gnaars with ease.

Serious Sam: Double DEdit

  • The Gnaar's swat attack can be avoided by simply either jumping over them or running away from them. They need to be right next to the player before they use their melee attack, and as long as the player is constantly moving, it will be unable to attack the player.
  • Gnaars are handy for being used as bases for the Jump Pad or for escaping or jumping over pits.
  • Pretty much any type of weapon and gunstack combination will work against the Gnaar because of its low health. The only weapon that can be risky are explosive weapons, as the Gnaar can get close enough that the explosion from an explosive weapon can harm the player when it kills the Gnaar.
  • The Insane-brand Chainsaw is not a good idea to use against Gnaars if the player wants to use them as platforms, as the Chainsaw will gib them.
  • Multiple Gnaars can be dealt with just like a single Gnaar can. The same weapons can also be used because of their low health.
  • Gnaars are a low-priority threat when paired with other enemies. It is harmless as long as the player is walking and/or jumping, which happens very often as the player needs to be constantly moving in order to dodge other enemy attacks. In addition, the Gnaar's health is low enough that it can be killed in the crossfire between the player and other enemies.

Serious Sam's Bogus DetourEdit

  • The Pistols are effective against lone and small groups of Gnaars, as their health is very low that the Pistols can easily kill them.
  • The 12 Gauge Pump-Action Shotgun and Thompson submachine gun are effective weapons against medium-sized groups of Gnaars. The Shotgun can hit multiple of them at medium range, while the Thompson's high rate of fire and decent damage allows it to quickly kill the Gnaars.
  • The XL2 Lasergun and XM214-A Minigun work well against large groups of Gnaars.
  • The Sledgehammer is also effective against Gnaars, as it can hit several of them at once.
  • Explosive weapons are recommended to use when encountering a very large group of Gnaars. The lasergun is also effective if it has the Overcharged Laser upgrade.
  • Elite Gnaars are more dangerous than their normal counterparts. As such, stronger weapons are recommended for killing them.
  • When encountered with other enemies, Gnaars are low-priority targets, as their attacks can be easily avoided.
  • While Gnaars are easy to avoid, you should make sure that they don't surround you, as their attacks deal a good amount of damage and can kill you if you are not careful.

I Hate Running Backwards Edit

  • As Gnaars have moderate health, their health is just high enough to be able to barely leave it alive from most heavy-hitting secondary weapons. The best ways to deal with Gnaars is to try and get them caught up in the chain reaction explosions of Beheaded Kamikazes, then finish them off with a primary weapon.
  • It is not recommended to use secondary weapons against Gnaars, as this can be considered a waste of ammunition.
  • Use the hammer against lone Gnaars to knock them back if there are too many of them. It won't kill them outright, but can knock them back far enough to finish them off the next time they come too close.

Related achievementsEdit

Serious Sam 3: BFEEdit

Ophthalmologist Ophthalmologist
Remove 10 Gnaar eyes.
Kung-fu fighter Kung-fu Fighter
Perform all finishing moves in the game.

Behind the scenesEdit

Gnaars were very different in the beta. They were supposed to have one "finger" just for stabbing smaller creatures in nature. They were also supposed to fire some kind of acid slime. They even had different eyes and teeth. There is an extremely rare texture from early 1998 in red color that might be a leftover from In the Flesh or an earlier version of the male Gnaar.

GalleryEdit

ArtworkEdit

Serious Sam 1Edit

Pre-releaseEdit

RetailEdit

Serious Sam: Double DEdit

Serious Sam 3: BFEEdit

Serious Sam: The Random EncounterEdit

Serious Sam: The Greek EncounterEdit

Serious Sam's Bogus DetourEdit

Serious Sam 4: Planet BadassEdit

I Hate Running BackwardsEdit

List of appearancesEdit

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