The Cyclops is an enemy that appears in Serious Sam Advance.
Overview[]
Mutated in the Sirian labs this fast moving creature poses a real problem to Sam should they get too close, their wind milling arms and noxious skin causing massive damage. Built for sprinting at double the speed of any other enemy, Sam will have to stand his ground and use accurate shots to take out these pacey club handed cyclopean freaks.
Behavior and skills[]
The Cylcops main attack is to fire a green projectile, but its melee attack is even more dangerous, as its noxious skin can inflict a lot of damage if it gets close to the target.
Tactics[]
- The rocket launcher works great against the Cyclops. Two rockets will kill it, and the rocket launcher's fire speed and the speed of its projectiles ensure that it will quickly kill the Cyclops.
- If the Cyclops is too close to hit it with a rocket without being harmed from the rocket's explosion, the Double Barrel Coach Gun or Thompson submachine gun work well against it. The coach gun does a good amount of damage per shot, while the Thompson can constantly keep the Cyclops stunned, rendering it nearly harmless.
- Groups of Cyclopes should be dealt with by using either the XM214-A Minigun or the XPML21 Rocket Launcher. The minigun's high rate of fire can quickly kill a Cyclops, while the explosion from rockets can kill multiple Cyclopes after two or so rockets.
- When paired with other enemies, it is a high threat. Its high speed allows it to get closer to the player, allowing it to do things such as absorb attacks meant for other enemies. Taking it out ASAP gives the player more room to maneuver around.
List of appearances[]
- Serious Sam Advance (First appearance) (non-canonical appearance)