The Beheaded Commando is an enemy unique to Serious Sam Classics: Revolution.

Overview[edit | edit source]

The Beheaded Commando appears as a headless, shirtless man wearing green pants. He is an executed Sirian soldier, raised from the dead by Mental and controlled by a life control unit. The Commando carries his own head in one hand, and a bomb in another. He also has a few markings of the Mental's Horde logo on his body.

Behavior and skills[edit | edit source]

Being a highly trained veteran soldier, the Beheaded Commando is a lot more difficult to fight than other beheaded soldiers. He fires five projectiles from the magic missile launcher installed on his head, and he can launch five bombs with a single throw. When the Commando is about to die, he will enter a 'kamikaze mode' and will blow up itself when he gets close to the target. Commandos are immune to their own projectiles, but not their bombs.

The Beheaded Commando is also the strongest out of all beheaded soldier types, being able to withstand several bullet shots.

Tactics[edit | edit source]

  • The Commando's projectiles can be avoided by jumping over them.
  • The player should be cautious when the Commando starts throwing grenades, as they can deal a lot of damage to the player if all of them hit them. The grenades can be avoided either by moving away from them or destroying them.
  • Rapid-fire weapons, such as the Thompson submachine gun or XM214-A Minigun are effective against the Commando, as they make the Commando always flinch when the bullets hit it, making it harmless.
  • When encountered with other enemies, the Commando is a medium-priority target. While its projectiles deal relatively low damage and can be easily dodged, his bombs can deal a lot of damage to the player while they are focusing on other enemies.

Gallery[edit | edit source]

List of appearances[edit | edit source]

Community content is available under CC-BY-SA unless otherwise noted.