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This subject appears in Serious Sam 4. This subject appears in Serious Sam: Siberian Mayhem.  This subject is from the Mental War era. 

For a weapon with a similar name that appears in other games, see Auto Shotgun.
 
"Now that's a masterpiece!"
Sam Stone[src]

The Autoshotgun is an automatic combat shotgun that makes its first appearance in Serious Sam 4, and later appears in Serious Sam: Siberian Mayhem.

Overview[]

The autoshotgun is an automatic weapon used by the Earth Defense Force that uses 12 gauge buckshot shellsas ammunition, just like other shotguns. It utilizes drum magazines, which carry a capacity of up to 20 shells, so it can deliver many rounds of shells to a target in quick succession.[1] This gives the weapon a very high damage output in a short space of time, and while this can seem useful, the weapon can drain ammunition very quickly, and it also needs to be manually reloaded after expending its magazine.[1]

The weapon has a slightly long reload time, which preludes it use when faced against large swarms of enemies or when battling tougher opponents (this can, however, be alleviated with "The Quick and the Dead" S.A.M. skill). Another disadvantage is that ammunition for the weapon is scarce, so the player should use the weapon sparingly.

The autoshotgun fires one shot each time the fire key is pressed. Holding down the fire key allows for continous fire. It fires seven pellets per shot in a rectangular-shaped pattern similar to that of the 12 Gauge Pump-Action Shotgun. Unlike the pump-action shotgun and the Double Barrel Coach Gun, it has a tighter spread, which allows the pellets to travel further slightly past medium range. The autoshotgun also does not need to cocked or manually reloaded after each shot (except for when the player has used up its magazine). This makes the weapon a more ideal alternative than the two shotguns, especially in the later levels.

Appearances[]

Serious Sam 4[]

The autoshotgun is first obtained in Morituri Te Salutant. Later on, it is given to the player by Sayid in Viva la Résistance if the player chooses to complete the first side quest. After that, it appears for the final time in The Package.

Serious Sam: Siberian Mayhem[]

In the expansion pack, the autoshotgun is a very rare weapon and appears exclusively as a secret. It can be found in Roadside Picnic during the "Alpha and Omega" side quest, obtainable by solving a puzzle that then opens a cabinet with the weapon inside. Its ammo then appears as secrets in the final two levels of the game. The New Game+ option allows the player to use the autoshotgun in any level of the game if they obtained it in the normal playthrough on the same save slot and still have ammo for it.

Ivan, a member of Ledov's Squad, also uses this weapon.

Tactics[]

Behind the scenes[]

  • There exists a scope model for the autoshotgun that can be found in the game files. This suggested that the autoshotgun would be fitted with a scope, similar to the A-24 Devastator. It's also possible the player would've been able to aim with the scope with the secondary fire key. It was likely removed due to redundancy and that the weapon doesn't have a good enough range or accuracy to be used for long-range shooting.[2]

Trivia[]

  • The weapon's name is capitalized as AutoShotgun in Serious Sam 4.
  • The weapon's model is based on the Fostech Origin-12, an American semi-automatic shotgun which is widely known as "the fastest shotgun in the world".[3]
  • Due to an oversight, the autoshotgun and A-24 Devastator have had their pickup sounds swapped. The sound that should play when picking up the autoshotgun instead goes to the Devastator, and vice-versa.[4][5]

Gallery[]

Serious Sam 4/Serious Sam: Siberian Mayhem[]

Artwork[]

Retail[]

List of appearances[]

References[]

  1. 1.0 1.1 NETRICSA description
  2. Content/SeriousSam4/Models/Weapons/AutoShotgun/Scope.mdl
  3. World's Fastest Shotgun: Fostech Origin 12 on YouTube
  4. Content/SeriousSam4/Models/Weapons/AutoShotgun/AutoShotgun_Item.mdl - sound scheme "Pickup"
  5. Content/SeriousSam4/Models/Weapons/Devastator_Devastator_Item.mdl - sound scheme "Pickup"
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