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Amber Chambers is the fourth level of Serious Sam: Double D, and the fifth level of Serious Sam: Double D: XXL.

Plot[]

Still in the pyramid, Sam deals with more Vuvuzelators and other enemies. At the end of the area is a useful item that could prove to be a very useful asset on his adventure.

Secrets[]

  1. After picking up the MadDog Grenade Launcher and killing the Vuvuzelator, move to the rightmost upper corner of the room where more Vuvuzelators come from. You will notice some ledges. Jump above them for a secret armor stash.
  2. After the big fight with lots of enemies, move to the left wall. There are some spikes which prevent you from getting to the secret. Gnaars will continue to spawn when you're in the area. Lure the Gnaars into the spike pit to use their corpses as a makeshift bridge to cross the spikes. Repeat with the second spike pit until you reach a platform with a Type II Machine Pistol.
  3. After the big fight room from #2, pass the area that follows it, but before leaving, youโ€™ll notice the final spike pit in the lower part of the room is differently colored. Jump in it to find an Extra Large Health, then continue walking right for the exit. In XXL, the way into this room has changed, but it can still be accessed with the jump pad. Have a Minor Bio-mechanoid corpse nearby and use the jump pad on it to go up, then quickly wall jump with the jump pad up to the top to find the secret room.
  4. After passing the wall that requires the jump pad. Jump on the ledge above it and use the jump pad while on the ledge to jump on the wall to the right to get a secret Boston cream doughnut.